Seth, I do my best to categorize difficulty by the
dance and not the
context. I think my Section III might include minor ventures outside the
minor set, for example, but not big movements away. At a place like
Pinewoods I might never touch a dance from Sections I or II.
On Wed, Jan 11, 2023 at 2:34 PM Tepfer, Seth <labst(a)emory.edu> wrote:
Angela
I love the idea of the colored stickers on the top. That sounds so
colorful and enticing.
When I started calling and building a collection of dances, I did a
similar sorting by difficulty - Easy, Medium, Complex. And mostly, it
works. However, My definition of difficulty changes in several different
ways.
- As I learn how to teach a dance - there are dances that previously
I thought were challenging. But once I learned how to teach them
effectively, it turns out there were not that challenging. It was me that
was making them challenging
- Context makes a huge difference as to what is an easy or
challenging dance.
- A dance that might be considered easy for a regular dance might
suddenly become very challenging. We have had a huge influx of first time
dancers in January - we call them the "New Years Resolution crowds".
"Air
pants" by Lisa G has no chain or courtesy turn, but would be far too
difficult for the first dance of the night with all these first timers. I'm
pulling back to "Family Contra" or similar.
- On the other hand, if I'm calling in a school or for a wedding,
I MIGHT call family contra late in the session - but it would be one I
would build up to. In that context, "Family Contra" is advanced.
- Finally, at a dance weekend, a dance that in other contexts
might be considered intermediate difficulty becomes "no walk thru" easy.
Seth Tepfer, MBA, CSM, PMP (he, him, his)
Senior IT Manager, Emory Primate Center
------------------------------
*From:* Angela DeCarlis via Contra Callers <
contracallers(a)lists.sharedweight.net>
*Sent:* Wednesday, January 11, 2023 1:48 PM
*To:* Michael Dyck <jmdyck(a)ibiblio.org>
*Cc:* contracallers(a)lists.sharedweight.net <
contracallers(a)lists.sharedweight.net>
*Subject:* [External] [Callers] Re: mechanical sorting systems
I love that Joe remembered the edge-notched sorting system I told him
about and also really love Jeff's suggestion of getting spiral-bound cards
and removing the spiral! I've drilled holes in index cards before as Joe
described, but the results weren't clean.
*I don't remember who I first heard about this sorting system from, but I
recall that they said some well-known caller/choreographer organized his
cards this way. Anyone know who this was?* I've always wanted to
rediscover this knowledge!
For my cards, I've only in the last year developed a system I'm happy
with after a decade of prototyping:
- First, my box is divided into five sections (I, II, III, IV, and V)
according to *difficulty*. Dances in the I section are easiest and
won't even include a courtesy turn. Sections II and III are my most-used; a
typical regular dance evening will pull from these sections. IV is for
tricky dances — you could get away with one or two at a regular dance with
a competent crowd, or you could save them for Advanced Dance events. V is
really wacky hard stuff. Advanced as it gets.
- Second, each card has a colored sticker (something like these
<https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.webstaurantstore.com%2Favery-5796-1-4-round-assorted-removable-see-through-color-coding-dot-labels-pack%2F15405796.html%3Futm_source%3Dgoogle%26utm_medium%3Dfreeclicks%26utm_campaign%3DGoogleShopping&data=05%7C01%7Clabst%40emory.edu%7C320567296483459d017e08daf4047b2e%7Ce004fb9cb0a4424fbcd0322606d5df38%7C0%7C0%7C638090597349435039%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=X92GqD513UOOFl%2FEw8Jmrs3hVyz317TO8qQ9kgCukzc%3D&reserved=0>)
to give a sense of the dance's *disposition*. Pink is very balance-y,
orange is moderately balance-y, yellow is moderately smooth, green is very
smooth. The important distinction here is that I'm not wed to how a
particular bit of choreography should be danced (i.e., a band could
successfully play a smooth tune to an orange-coded dance) but my coding
does give a sense of where to look for certain moves: if I want
petronellas, I look in the pink dances first.
- *The stickers are placed along the top edge of the cards and
positioned according to difficulty, with dances in Section I having
stickers on the left of that edge and dances in Section V toward the right.
This makes sorting and identifying dances very easy.*
- Finally, within each colored section I alphabetize. Occasionally
I know the name of a dance I'm looking for (though not always!) and in
those cases I usually remember enough about the dance to guess where in my
box it will be.
I've been really happy with this sorting system. Programming is easier.
It means that if I need to change plans, I can select dances very quickly.
It also means I can replace dances and re-sort my box at the end of the
evening without trouble. I used removable stickers so that I could change
my mind if needed, and this is the only thing I'd do differently so far;
these stickers fall off too easily, even when folded over the top edge.
Bonus: My box looks like rainbow stripes from the top.
And another mechanic:
- I always add a tally to the back of a card after I call it...
- Regular at the top left, medley inclusion at the bottom
- This allows me to turn my box around and select for favorites
("I need an old stand-by") or newly-collected ("I'm
bored")
- ...and I also add dance titles to a google spreadsheet before I
re-sort the cards back into their categories
- What did I call last time I was at this dance? What worked and
what didn't?
- I can also pull an old program from a comparable event if I
don't have time to program from scratch
On Wed, Jan 11, 2023 at 11:26 AM Michael Dyck via Contra Callers <
contracallers(a)lists.sharedweight.net> wrote:
On 2023-01-11 12:44 a.m., Joe Harrington via Contra Callers wrote:
I heard recently (I believe from Angela DeCarlis) of a mechanical
sorting
system based on the Jacquard loom concept that
became the Hollerith
punched
card system. I've never seen it in use.
Does anyone do this?
See
https://en.wikipedia.org/wiki/Edge-notched_card
<https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FEdge-notched_card&data=05%7C01%7Clabst%40emory.edu%7C320567296483459d017e08daf4047b2e%7Ce004fb9cb0a4424fbcd0322606d5df38%7C0%7C0%7C638090597349435039%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=flN8KaAZJR3pf74clihLeTnkL4d8RO27SXe0BMODAAg%3D&reserved=0>
[Ah, Jeff Kaufman beat me to it.]
Figure out the ten or so characteristics you
might want to sort on.
For
example, easy, medium, hard, bouncy, flowy,
separates partners,
sweetheart
(keeps partners together), etc. Take a stack of
cards and drill holes
near
the bottom edge, one per characteristic (you can
drill a stack of cards
if
you sandwich them between wood and clamp them).
Now, on a given card,
punch
out the rest of the paper between the hole and
the edge of the card for
each
hole the card DOESN'T match.
Alternatively, you could punch out the margin when it *does* match (which
would probably be less work). Then in the selection procedure, the cards
that fall out (as opposed to the ones that stay on the needle) are the
selected ones.
[...]
Good hole alignment and clean punching would matter, I think. If you
are a
real dance sorting fanatic, you could get like 30
holes around the card
edges, but that would limit the writing space.
Back when I was young and had lots of time (and no computer), I made a
deck
of edge-notched cards to 'play' the game Mastermind:
https://en.wikipedia.org/wiki/Mastermind_(board_game)
<https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FMastermind_(board_game)&data=05%7C01%7Clabst%40emory.edu%7C320567296483459d017e08daf4047b2e%7Ce004fb9cb0a4424fbcd0322606d5df38%7C0%7C0%7C638090597349435039%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=Fs%2BuqPhPZtbpVy5IoYMzEOQairVzH9ugrbuyp0DKFnA%3D&reserved=0>
(4 pegs of 6 possible colors, so 1296 cards, each with 24 holes and 4
notches.) As I recall, during the selection procedure, cards with a notch
at
the selected hole (which *should* fall out) would sometimes 'stay on' the
needle just from friction with the neighboring cards. So I'd have to
jostle
the deck a bit to shake those loose.
Also, V-shaped notches increased the chances that a card would fall out
when
it should.
One way to avoid these problems is to have two opposite sets of holes,
with
complementary notches. In the selection procedure, you use two needles,
placed in complementary holes, and you pull them apart to separate the
cards
you want from the ones you don't.
-Michael
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