Actually this strikes me a bad idea for a workshop.
Dances with challenging end effects have such because of the interesting stuff within the
dances.
Dancers will not be enlightened by the end effects.
So just do a workshop of advanced dances.
Dancers just will remember at most one or two instruction for end effects, and it should
be the most important instruction . For example:
a) Dance around at the ends, or
b) When out at the end, face back in with man on right, woman on left (which I do
not think has been suggested yet). or
c) You'll will pop in and out at the end several times
If the dancers in front of the caller aren't skilled enough to handle the end effects
with one or two brief items of advice, s/he should consider calling a different dance
Some ideas for workshops
a) Proper dances. There are small number of interesting proper dances where bout
couples are equally active. Tom Hinds probably has written the most of these.
Al Olson has a dance Contra Corners Special. Mark Richardson,
David Kirchner and I have written one.
Roger Diggle has several elegant, but uneven proper dance
b) Quirky dances. Dances with seemingly bizarre choreography, but which are fun.
Kirston Koths wrote quite a few of these in the 1980's
Mike Boerschig has one called the The Fishin' Reel
Claudio Buchwald has one, I think it's in Zesty Contras
c) Quirky Formations (e.g. 1's crossed, backwards progressions, 1's start below
2's)
Michael Fuerst 802 N Broadway Urbana IL 61801 217-239-5844
Links to photos of many of my drawings and paintings are at
www.ArtComesFuerst.com
________________________________
From: Jack Mitchell <jamitch3(a)mindspring.com>
To: Caller's discussion list <callers(a)sharedweight.net>
Sent: Thursday, June 27, 2013 3:27 PM
Subject: [Callers] End Effect Rules / Patterns
So...I've been thinking about trying to put together a workshop for
experienced dancerd that would consist of dances that have end effects,
but giving the dancers some rules of thumb to go on for different types
of end effects. Would be glad of some help brainstorming different
general categories of end effects (grouped by "coping mechanism").
Here's what I can come up with off the top of my head (Corrections,
additions and clarifications welcome)
Type: Dances where you pull by along the set or do things with one
neighbor after another
Rule: At the ends, when you don't have a neighbor, treat your partner
like your neighbor
Rule: If you have to pass by shadows to get back to your partner, go the
long way at the ends -- don't try to cut the corner
Type: Things on the diagonal
Rule: If there's no one there, stay put and *keep dancing -- you're not
out yet*
Type: Shadow is also neighbor
Rule: Know that Shadow will fill both roles
Type: spit out temporarily (with partner, neighbor or shadow) and then
come back in
Rule: Dance with ghosts
_______________________________________________
Callers mailing list
Callers(a)sharedweight.net
http://www.sharedweight.net/mailman/listinfo/callers